Developer

Unity Video Game Engine

I've built four complete projects in the Unity game engine using the
C# language: Island Survival, Coin Collector, Squarely in the Middle,
and When Trouble Follows Home.The last two are the ones I'm now
focusing time on to build into something more.

See code samples on GitHub

Official Draknor Games Website

Designer

Personal and Professional Web Development


Joblister
Joblister
Development ~ Database
DraknorMUD
DraknorMUD
Design ~ Development ~ Game File Integration
Draknor Games
Draknor Games
Development ~ Database
Writer Roll Call
Writer Roll Call (.Net Redesign in progress)
Design ~ Development ~ Database
DraknorMUD
Old But New (closed)
Design ~ Development ~ Database ~ Wordpress
DraknorMUD
Leonard Brothers (closed)
Design ~ Development ~ Newsletter ~ Wordpress
Joblister
Joblister
Development ~ Database
DraknorMUD
DraknorMUD
Design ~ Development ~ Game File Integration
Draknor Games
Draknor Games
Development ~ Database
Writer Roll Call
Writer Roll Call (.Net Redesign in progress)
Design ~ Development ~ Database
DraknorMUD
Old But New (closed)
Design ~ Development ~ Database ~ Wordpress
DraknorMUD
Leonard Brothers (closed)
Design ~ Development ~ Newsletter ~ Wordpress
Creator

Lands of Draknor MUD

Status: Active, Last updated Aug 8, 2014

It's hard to know where to start when it comes to a project over ten years in development.
I chose a codebase based on standard ROM because the feature set most interested me as a player.

Immersive Mortal World

Players create in one of three alignment-based major cities. Our 11 classes (3 being completely original) and 44 races (with full customizable appearances) give players the chance to be truly original. As powers grow, characters move to a second entire continent for an even greater gameplay challenge focused on large groups.

Powerful Immortal Features

Enhanced Stat command to look at every room, object, mobile, player, Mprog, Clan, etc. We looked at everything a volunteer might need to help make the game better, adding hundreds of volunteer requests over the years. Immortals use extra descriptions to make their areas come alive, and a powerful MobProg system to give life to their NPCs.

See code files on GitHub

Official DraknorMUD Website